I've always enjoyed creating flocking simulations, so I've built an experimental prototype of a game that uses flocking as the main gameplay.
Only a matter of time externalAn article I wrote for The Human In The Machine, about the subject of productivity.
Sometimes a slight hack can be better than reinventing the wheel.
First Steps in VR external
I always enjoy reading 24 Ways each year so I was delighted to write my second article for them. 2016 is the year of VR so I wrote about how web folk can start creating virtual realities without a steep learning curve. I made a maze game that can be found on GitHub and there's also a live demo.