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In January 2016 I was looking for a fun project to start the year, FractalToy did not disappoint. I was hired to add WebVR (with Oculus Rift support) to their WebGL raycaster to explore 3D fractals in virtual reality.


I spent a month working with Azimuth1 visualising scientific data from underground sensors on a 3D map. This work was very experimental so I had a lot of freedom to prototype the idea.